Build your first game
Start with a small playable version of your game. You can edit it yourself or connect a coding agent to help implement it.

From idea to playtest
- Create a game and decide how you will edit it. Connect an agent if you want one to work with the files. Done when the project opens in Studio.
- Build the core turn and preview it with the intended player count. Use the framework reference for code contracts. Done when the preview can complete a turn.
- Add artwork, rules, and a game page so another person can understand the game. Done when you can explain setup and play from those pages.
- Commit a version and invite playtesters. Done when someone else can join a match of that version.
Studio guides describe the interface. Framework docs describe the files and APIs your game implements.